Tag Archives: Wizard Kadmeion

Butterflies in Dreadful Poetry

Draft Done: Dreadful Poetry

My, how time flies–like a snail. Wish it was butterflies. Lita just had to take some time to get to the bottom of the matter concerning Wizard’s Madness, and butterflies.

Not a Butterfly

Time Flies Like a Snail

Lita hid in her writer’s room these past many weeks, working on the first draft of Dreadful Poetry. She is delighted to say that the first draft is now done.

In this next installment of the Clockpunk Wizard series, an elf prince’s son teams up with a disgraced wizardling to clear their names with the Magic Guild.

This story goes back to when Kadmeion was a wizardling student at the Agatha University of Magical Arts and Sciences. He gets into a bind with the deadly end of his year of field study. His faculty mentor, Wizard Morton, introduces the wizardling to a clockworks graduate named Bright who recently had an out-of-control magical episode. After a lifelong inability to work spells, Bright all but leveled the merchant’s quarter. Now the soon-to-be airship mechanic needs wizardly help to sort things out.

Together, the lads must untangle matters before their messes land them in magician’s prison. Even worse, they must pass a class called Dreadful Poetry, which is not as easy as it seems. And, there is the matter about the butterflies.

Read more with the back cover blurb for Dreadful Poetry.

Most Popular Blog Post in 2015

Of all the new posts on Lita’s blog last year, here was the most popular for 2015. Kadmeion talked about his vacation visiting the unicorns on Wuddlekins Island, and Lita explained the Internet and eBooks to a 16th century wizard. Here is how the wizard’s interview started…

“On Wizard Kadmeion’s airship, the forward sitting room has the best views and conversation. Lita invites Gentle Reader to join the chitchat with the characters in her upcoming story, Glitter Ponies.

 
Wizard Kadmeion

Wizard Kadmeion

The twenty-something-year-old wizard takes a seat on a nearby Chesterfield, and studies us with his handsome dark brown eyes. His unstarched casual white shirt has a discreet gold-embroidered Magic Guild insignia near the left collar.

He wears a souvenir from his Glitter Ponies trip on the right side of his head. Kadmeion has braided an intricate gentleman’s hair clasp into some tendrils of his long brown hair. The wizard’s boy-fey, Izlyesende, clings to the clasp. When the fairy fans his beautiful green-mottled wings, they brush Kadmeion’s cheek. More…

Find out more about Kadmeion’s world of Clockpunk Wizard:

 

Plate-Shaped Ocean World of Clockpunk Wizard

Bestiarum Vocabulum: Goon

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Goon

Goon

goon [gün] noun, c.1580; < L  gonia < Gr  goneia and gon(e) meaning “that which is borne”; from gony “simpleton” used by sailors for the albatross and similar large birds with clumsy movements; 1921 stupid person; 1938 hired thug; also demon oaf

  1. Denizen of the Clockpunk Wizard world.
  2. Summoning goon demons is the easiest of the Demon Sciences magical discipline. Goon automatons are loyal, and make practical bodyguards. The cost of hiring a wizard to build a goon body, and call its demon, is prohibitive for all but the wealthy or political elite. There are two types of goons:
    • The classic goon is a homunculus made from animal parts. An unintelligent, but biddable minor demon animates the creature’s body. Because animal heads do not have the physical parts to produce human speech, the summoning wizard must add a durable enchantment that allows the inhabiting demon to talk.
    • Wizards grow modern goon bodies in crockery vats. These large creatures have slow-moving human forms. Although the vat-grown body improves the modern goon’s appearance, the inhabiting demons are the same type as in the classic version.
  3. Personages: Lord Hissalumieon’s goons Martook, Cess, Hoytt, and Messen in Ephraim’s Curious Device.
  4. See “Dramatis Personæ: Kadmeion” for the biography of a university-trained wizard who holds a Doctorate of Wizardry in the Demon Sciences.
Valentine's Day is Dangerous for Wizards

Valentine’s Day is Dangerous for Wizards

Valentine’s Day is the time to indulge your sweetheart with love’s magic…unless you’re a wizard.

Lita is busy transcribing Wizard Kadmeion’s travel journal for the next adventure he calls Glitter Ponies. In this Clockpunk Wizard story, Lady Luck’s young daughter helps Kadmeion and Bright discover the cause of a mysterious unicorn illness on Wuddlekins Island. There is more. Be still our fluttering hearts; love lurks on this snowy elf island that floats far above the sea.

Headmistress Thomasyn of the Bullfinch Conservatoire of Gauds, Baubles, and Glamour

Headmistress Thomasyn of the Bullfinch Conservatoire of Gauds, Baubles, and Glamour

Our two magic men face the most dangerous challenge of their budding wizardry-for-hire careers. Girlfriends.

Womanly wiles lurk. There is the elf charmer, Madam Loveday, plus the local schoolmarm of the Bullfinch Conservatoire of Gauds, Baubles, and Glamour, Miss Thomasyn. Watch out, gentlemen–these sorceresses will leave you witless.

Their ward on this trip, Miss Probability, learns that yucky boy kisses aren’t bad at all. And all three discover that when they mix wizardry, luck, and unicorns, love is magically unpredictable.

Read the Glitter Ponies back cover blurb.

Dramatis Personæ: Kadmeion

The Dramatis Personæ is the roster of conjurers and sentient magical creatures staying in the many rooms, grottos, and byways of Lita’s castle. Here is an entry in the guest book for the Clockpunk Wizard Wing.

Wizard Kadmeion

Wizard Kadmeion

Kadmeion [‘kad mē ôn] proper noun, c.1300 BC; Gr> Mycenaean acropolis palace complex at Thebes; lit ‘Son of the East’; also Kaddie (childhood nickname)

  • Profession: Wizard for Hire
  • Race: Human (full blood), male
  • Appearance: brown eyes, dark brown hair, medium build
  • Full Name: Haldemare Kadmeion Dorian Trentworthy
  • Formal Title: sen Magica Vir (“Magic Man”)
  • Honorifics: Wizard Kadmeion, Sir Wizard
  • Education: Doctorate of Wizardry in the Demon Sciences, egregia cum laude, Agatha University of Magical Arts and Sciences
  • Milieu: Wizard Kadmeion is a denizen of the Clockpunk Wizard world.
One of Young Kadmeion's Favorite Flying Machines. A Cat Aviator Sat On a Cushion Under the Balloon and Steered by Pawing At the Strings.

One of Young Kadmeion’s Favorite Flying Machines. A Cat Aviator Sat On a Cushion Under the Balloon and Steered by Pawing At the Strings.

Kadmeion is the only child of Wizard Trentworthy and Sorceress Dorian. His mother’s father, Haldemare, is also a wizard. Kadmeion grew up on the floating island of Gogogogo, named after his family’s popular rest home for elderly magicians.

Kadmeion showed his wizardly tendencies at birth. Trentworthy describes the delivery room drama thusly:

Dorian had just produced that most wonderful of enchantments, our little boy Kadmeion. The babe did not immediately cry. Midwife Mary held him up and slapped his rump to get the youngster to breathe. Kadmeion let out a squeal, and then belched a flaming hiccup that singed away Mary’s eyebrows and bangs.

Kadmeion's Enchantments Kept the Airborne Cats From Harm

Kadmeion’s Enchantments Kept the Airborne Cats From Harm

The wizardling lived a sheltered childhood with his parents, various cats, and the eccentric magicians living at the rest home. Considered a magical prodigy, the retirees doted on the handsome, but introverted lad.

Kadmeion’s boyhood hobbies were ice gliding and building scale models of flying machines. The boy based his replicas on the full-sized versions from Leonardo’s Airborne Contraptions.

No Hurt Feelings--The Seagulls and Cats Were Great Friends

No Hurt Feelings–The Seagulls and Cats Were Great Friends

Kadmeion taught his cats to use the small flying machines. The proper enchantments made the cats float with or without their contraptions, and kept them from harm. The furry aviators zoomed around the cliffs and terrorized seagulls and little dogs. This was done all in fun, for the seagulls, dogs, and cats were great friends. The feline pilots were a must-see attraction for Gogogogo Island visitors.

See “Kadmeion’s Magic” and “Concerning Magical Thingummys, Dodads and Whatnots.” Find out more about Wizard Kadmeion’s many adventures in the Clockpunk Wizard stories:

Lita Burke's Magic Show

Lita’s Magic Show: Mermaid Fare and a Dragon

Mermaids Love Wizards to Death

Mermaids Love Wizards to Death

Welcome to the forest near Lita’s castle. Travelling wizards have camped here all night in their colorful carts and put on magic shows.

Dawn approaches, and morning birdsong surrounds us. We have time for one more wonder before we must break camp and go on our way.

A half-breed elf stands and tugs his immaculate magic worker’s tunic to rights. His azure eyes dazzle and he holds us breathless with a mere glance. This son of a prince whistles his spell, and the enchantment echoes as if we sit in the canyon lands and not the forest. We lean in to listen.

“How horrible and lovely mermaids be,” the elf-kind says. “Why do love-struck merfolk tear an unlucky wizard’s flesh from his very bones? And a mage’s promise is no small matter. When we mix it with a dragon’s enchantment and Lady Luck’s kiss, wizardry might even persuade Sir Death.”

A wizard finds out–the hard way–about mermaids’ affection when he faces a dangerous journey to Sir Death’s castle to win a powerful spell book for a love-starved dragon.

The elf begins his tale.

See the other magic shows:

Don't Lose Your Head! Pull Up a Comfy Chair and Take a Look!

Book Trailer Contest: Old Bony Blue Eyes

Don't Lose Your Head! Pull Up a Comfy Chair and Take a Look at the Old Bony Blue Eyes Book Trailer

Don’t Lose Your Head! Pull Up a Comfy Chair and Take a Look at the Old Bony Blue Eyes Book Trailer

Oh, to snag those delicious bragging rights. Come see the show, then pick your favorite.

The book trailer for Old Bony Blue Eyes is in this month’s contest at Indies Unlimited. Don’t delay, vote for your choice today.

Here is your chance to see Wizard Kadmeion, his half-elf assistant Sir Bright, and the wizard’s familiar, Furgo. Join Kadmeion on his journey to Sir Death’s castle. You might spot a mermaid or a hydra along the way. His visit with the lovely Lady Luck is there, along with the bickering couple, Lord and Madam War. Also catch a glimpse of Death’s most curious of blue-eyed magicians, Wizard Mephistopheles.

The Old Bony Blue Eyes e-book is available now for download and immediate gratification from Amazon USAmazon UKSmashwords, and Barnes & Noble.

See more images of Old Bony Blue Eyes on Pinterest. There is also some fuss over Old Bony at Goodreads and Facebook. And, of course, here is the book trailer contest at Indies Unlimited with Old Bony Blue Eyes.

Sneak Peek: Ephraim’s Curious Device Cover

Sure, call me impatient. Raring to go. Even label me hasty, when I am properly motivated like now. But you benefit, Gentle Reader.  Look here. I must show you my pretty.

I couldn’t wait to share the eBook cover for my next Clockpunk Wizard story.  Here is the just-completed face for Ephraim’s Curious Device.

Why a Forest?

Please don’t worry, the story has plenty of scenes aboard Kadmeion’s wonderful airship. This forest is on one of the floating islands, called Hurt Isle. Kadmeion and Bright visit because a minor demon oracle lives there, and she has information about Ephraim’s trinket. Hurt Isle is a very old island that has drifted far Rim-ward and will soon be torn apart in the Rim storms. Its ambient magic senses this oblivion and has soured, turning most of its native magical creatures, well, unpleasant. Kadmeion and Bright stumble upon a few who are deadly, and they must use their cleverness to come out alive.

Meet Izlyesende

Izlyesende is a male fey who lives at the edge of the oracle’s valley. As one of the few remaining fairies on Hurt Isle, he and his dwindling clan are under attack by the oracle and other malevolent creatures. In exchange for information on how to solve the oracle’s riddle, Kadmeion allows Izlyesende and his female fey-folk to hitch a ride on the airship.

Before you say Lita has gotten sentimental with her storytelling, I must admit something. Kadmeion’s kindness aside, we’re talking about mixing fey magic and wizardry. Once onboard, the female fairies discover Bright’s half-elf magic. That’s when the trouble really begins.

The back cover blurb for Ephraim’s Curious Device tells more.

Dig Dog, and Die

A dog digging for mandrake roots, from Mandragora Tacinum Sanitatis (Wikipedia)

I wanted to talk today about a dog’s occupation you will find in Lita’s forthcoming (next month, in October) story, Forever Boy. I searched for a 15th or 16th century practice involving a hazardous, magic-related activity for dogs. Let me tell you what I found.

All in the (Nightshade) Family

The mandrake is a medicinal plant related to deadly nightshade, and causes a narcotic effect. Mandrake has a parsnip-like root 3 to 4 feet long. Large, dark-green leaves extend from the root crown like a tobacco plant. Mandrake leaves have a foul odor. The primrose-type flowers produce a fruit with a yellow-apple appearance.

Mandrake roots resemble a human torso. It purportedly has magical powers. Old texts depict the male root with a long beard, and the female with bushy hair.

Killer of a Job

The best mandrake plants grew under gallows trees, where the body fluids of hanged murders fell to the ground and quickened the root’s magical properties. The problem was that the roots shrieked when pulled out of the earth. These cries killed anyone within hearing distance. It was hard to find employees for this work. The position had high turnover.

Here is where a dog’s occupation came in.

Mandrake harvesters dug a trench to reach the roots, tied a dog to a root, ran out of earshot, and coaxed the dog to come to them (usually with a piece of meat). The tethered dog pulled the root out of the earth and died from the plant’s screams. The dog’s death placated the root and the men could then safely handle it.

No Dogs Were Harmed in the Writing of This Book

Fiction writing is all about answering “What if…?” So, what if a mandrake-digging dog did not die? Why didn’t it die? Why would Wizard Kadmeion and his assistant Bright be interested in this dog? And most important, what happened to the jerk of a mandrake harvester who let other dogs die?

We meet our Forever Boy while he is digging for mandrake roots. He doesn’t die. There’s a minor demon involved. Kadmeion and Bright are nearby. And of course, things go horribly wrong.

I’ll tell you all about it in October.

Potential Energy: Curse of the Metal-Man

With being a scientist in the mundane world, and also being the writer-architect of the magic systems in fantasy worlds, I must create magic that “makes sense,” or risk the justly deserved disappointment from Gentle Reader. Oh, the challenges.

For example, the Sye fantasy world in Wrath and Tredan’s Bane showcases the conflicts between Enchanter seduction magic and Churchie moralistic spells. Sye uses the Magic Guild to keep the magic works in balance and control the magicians’ tendency to feud.

In my forthcoming Ephraim’s Curious Device story, the wizards’ magic has very different rules, and their concerns are airships, floating islands, and automata (homunculi). There’s a philosophical conflict between the clockwork guys and the “Meat-Men” who create automata from plants or dead animal parts.

Yuck on the Meat-Men. Let’s get back to clockwork.

Here’s the curse with the Clockpunk Wizard fantasy world: how do I keep a clockwork man from winding down too quickly?

How Clockwork Works

Clocks have various sized gears. Clocks use tension stored in a mainspring, or they use gravity like in a grandfather clock, to transform potential energy (spring tension) into kinetic energy. Kinetic energy moves the gears, and the gears then move the hands on the clock face.

The different-sized gears release kinetic energy in bursts (seconds). This regulated system measures out uniform chunks of time. In addition to keeping time, clockwork powers other animations such as phase of the moon dials, cuckoos, and music box innards.

In Ephraim’s Curious Device, clockwork animate the homunculi who fly airships. Very inconvenient for an airship’s automata pilot to stop its ticktock at the wrong time and blunder into the side of a floating island. The clockwork designers (“Metal-Men”) must deal with the curse of potential energy running out in their devices.

Magic is the Solution (of course)

A couple of approaches come to mind: (1) magical power runs the automatons, or (2) spells call something to power the clockwork. Sye already uses magic as a power source to fuel magician’s spells. (Gentle Reader frowns–don’t repeat yourself–it’s boring. Understood.) That leaves the second approach. Here is another question for the fantasy world writer-architect: what do the spells call?

Let’s talk this through. Whatever the magic workers send for in the Clockpunk Wizard world, it must be small enough to live inside clockwork gizmos. Shall the wizards send for tiny fairy folk? No, they already have bodies and that means the bodies must be cared for. Demons? Too powerful and dangerous. Minor demons? Hmm. Okay.

So minor demons drive the clockwork automata. I’ll give equal time to the yucky Meat-Men creations. Wizards use spells to call, dismiss, and animate homunculi with minor demons. This means a wizard should have a partner who builds clockwork, plant, or meat-made gizmos.

Meet Kadmeion and Bright

We have solved the Potential Energy curse. I’ve also just met my two Clockpunk Wizard “good guys.” Pleased to meet you, Wizard Kadmeion. Also charmed to meet your business partner, Metal-Man Bright. We have a lot of work ahead of us, guys.  Let’s get to it.