Category Archives: Guild Matters Sye

A Magical Charm from Tredan's Magical Curios

Guild Matters Sye: Tredan’s Magical Curios

The Guild Matters Sye book whispers the arcane secrets of the Magic Workers and Merchant guilds.

Street Lamp Outside of Tredan's Magical Curios

Street Lamp Outside of Tredan’s Magical Curios

Tredan’s Magical Curios was a small magical charms shop in the town of Isor in the Enchanters of Sye world. It featured bulk supplies for amulet crafters, and offered ready-made charms for household and personal use.

Its proprietor, Tredan Vendbebelot (Guild Designation: Curios Merchant) was a retired Enchanter, and excelled in all aspects of custom charm making. His wife Lanith ran the business side of the shop, and was skilled with invoking the magic in charms, amulets, and fetishes. Tredan’s Magical Curios was centrally located in the merchant district of Isor, at the intersection of Byrtwold, Upton, and Goldwine streets. The two merchants lived upstairs from their store until it burnt down, and Tredan vanished during the fire.

After the loss of her husband, Lanith established a new store called Ghost Orchid Charms on Attewater Street in downtown Isor, across from the Magic Guild House and the Isor Enchanters School. Her new store sells Enchanter-made charms supplied by the local school.

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Guild Matters Sye: Bird-of-Paradise

The Guild Matters Sye book whispers the arcane secrets of the Magic Workers and Merchant guilds.

An Earthe Green Dragonette

An Earthe Green Dragonette

The Bird-of-Paradise Flower resembles a dragonette in flight.

Wild blooms are blue, orange, and white. The plants grow in the warm and sunny coastal regions of Sye.

Maji’kers (Magic Guild mages) who keep dragonettes use the Bird-of-Paradise blooms in bouquets to represent their adored sentient magical pets.

Enchanters cultivate the Bird-of-Paradise in their gardens at the Five Schools, and use their magical essence to coax the flowers into the seven colors of the stones in their Uslar Rings:

  • Earthe (brown and deep green)
  • Mer (aqua and blue)
  • Aer (clear)
  • Fyre (scarlet and amber)
Bird-of-Paradise

Bird-of-Paradise

The Bird-of-Paradise retains spells fueled with Enchanter essence.

Easy spells make the flower flap “wings” and dip its head. More difficult spells detach the bloom,  make it flutter, and hover the bloom above the plant. The most advanced enchantments turn the flower into a tiny dragonette form. Enchanters can bespell an entire garden of Bird-of-Paradise. They turn the blooms into mewling miniatures, and the transformed flowers fly about and play with real dragonettes.

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Midwinter Festival for Sye's Enchanter Magicians

Guild Matters Sye: Midwinter Festival for Enchanters

The Guild Matters Sye book whispers the arcane secrets of the Magic Workers and Merchant guilds. This is the third of three stories about Sye’s Midwinter Festival.

Previously:

Ghosts of Former Enchanters Enter the Five Schools During the Midwinter Festival

Ghosts of Former Enchanters Enter the Five Schools During the Midwinter Festival

The Enchanter magicians in the Enchanters of Sye world celebrate Midwinter Festival by allowing the ghosts of former Enchanters to enter the five Schools of Magic. The ten Grandmasters adjust the Schools’ foundation spells to coincide with the Priests’ spell weaving at Soul’s Midnight. This coordination keeps Sye’s fundamental magic in balance.

The visiting ghosts are confined to the common areas of the schools. The living and dead Enchanters exchange stories and magical wisdom during the three days of Midwinter Festival. Sye’s ghosts are intellectual beings devoid of emotion, and the quality of the ghosts’ memories have many variables. The living Enchanters plan for months what they will discuss with certain ghosts. Sometimes this preparedness is for naught if a ghost does not visit during the Midwinter Festival.

Enchanters Share Loving Dreams During Their Midwinter Festival Slumbers

Enchanters Share Loving Dreams During Their Midwinter Festival Slumbers

During the three nights while the ghosts roam the schools, even the Enchanters who normally sleep alone find bed partners. They retreat into their private rooms where the ghosts cannot go.

Whether bedding other Enchanters or their favored Consents, the most powerful magicians in Sye weave spells to share loving dreams during their Midwinter Festival slumbers. Their emotional and physical intimacy during these three nights stave off the madness that would otherwise result from commingling with the ghosts.

Read more about the Enchanters of Sye world:

A Wintertime Mountain House in the Sye Fantasy World

Guild Matters Sye: Midwinter Festival for Church Magicians

The Guild Matters Sye book whispers the arcane secrets of the Magic Workers and Merchant guilds. This is the second of three stories about Sye’s Midwinter Festival.

Previously: Midwinter Festival for Secular Magicians

Sciomancers Put Candles on the Tombs in the Burial Yards

Sciomancers Put Candles on the Tombs in the Burial Yards

Sciomancers in the Enchanters of Sye world honor the wandering dead during the three-day Midwinter Festival. These Church magicians visit every tomb in the Burial Yards and catacombs during the weeks before the Midwinter Festival.

The Sciomancers leave unlit candles in sheltered niches on the doors of the dead’s homes. They also recite traditional prayers to prepare the tomb for its ghost.

Unlike the window candles that secular magicians use, Church candles do not burn Enchanter essence. They are traditional paraffin candles protected by containers that hold Church magic. The Sciomancers leave charms in the candle niches to link the candles magically.

Sciomancers Visit All the Tombs in the Autumn Months

Sciomancers Visit All the Tombs in the Autumn Months

At Soul’s Midnight of the first morning of Midwinter Festival, the town’s Priest leads his Sciomancers in weaving one of the Church’s foundation spells. This magic lights all the linked candles in the Burial Yards. During the Midwinter Festival, the wandering ghosts will seek out the lighted tombs and catacombs instead of visiting the houses of the living. The Priests stop the illumination spells at Soul’s Midnight of the fourth morning.

Next time: Midwinter Festival for Enchanters

Read more about the Enchanters of Sye world:

Guild Matters Sye: Midwinter Festival for Secular Magicians

The Guild Matters Sye book whispers the arcane secrets of the Magic Workers and Merchant guilds. This is the first of three stories about Sye’s Midwinter Festival.

A Secular Magic Worker's Home Decorated for Midwinter Festival

A Secular Magic Worker’s Home Decorated for Midwinter Festival

The Midwinter Festival in the Enchanters of Sye world is held on the three darkest days of the year, when the sun shuns the northern sky. The yearlong snow fields of the mountain passes creep down the slopes and claim all but the low coastal towns and arid desert in the continent’s interior.

Almost all of Sye’s mountain dwellers abandon the heights during winter and join their family and friends in the more hospitable coastal towns. They begin this journey in late autumn because the ghosts walk during the three darkest days of winter. Without the proper magical preparations, ghosts can drive the living mad.

Small Light Charms Fueled With Enchanter Essence

Small Light Charms Fueled With Enchanter Essence

Sye’s living denizens adorn the windowsills and the outside of their homes with small charms that shed light fueled with essence. Because the dead do not care for the Enchanters’ magical essence, the ghosts avoid the magical glows.

The living decorates the inside of their homes during Midwinter Festival with rich colors, sweet-scented pine branches, and musical charms that play soft tinkling melodies. The secular magicians gather friends and family for feasts on all three Midwinter Festival nights.

Next time: Midwinter Festival for Church Magicians

Read stories from the Enchanters of Sye world: