Tag Archives: enchanters

Sye's Enchanters Became the Most Powerful of Magicians

Necronomicon Enchanter: Greatest Sorrow

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today’s chapter covers the Enchanters’ sacrifice in exchange for being the most powerful magicians in Sye.

Previously:

Early Magicians Distilled Weak Magical Essence from Plants and Rainwater

Early Magicians Distilled Weak Magical Essence from Plants and Rainwater

Powerful Gains

The Enchanters had started as a small enclave of experimenters that distilled weak magical essence from plants and rainwater. They evolved into powerful mages that could see the future and cross Sye in five steps. They gained helpers along the way. The Merchant Guild formalized distribution networks for the Enchanters’ essence charms, and this reduced the attacks from the essence mad.

The Magic Guild became the business arm and handled many routine magical and mundane tasks. The Enchanters were then free to focus on essence-producing spells.

Establishing the five schools also brought powerful gains to the Enchanters. Each school specialized in two aspects of the Enchanter Discipline. The schools allowed them to train future Enchanters, plus educate secular magicians in general magic craft. By using the spells connecting the local Magic Guild to the sentient school, the Enchanters no longer gave essence directly to strangers.

Enchanter-Beautiful Eyes

Enchanter-Beautiful Eyes

Personal Enchantments

Because of the overwhelming allure caused by essence kisses, the Enchanters became selective in the magicians they picked for their personal companions. Some secular magicians specialized in receiving essence kisses directly from Enchanters, and began the practice of Enchanters’ Consent. Enchanters called their favorite consents Essence Partners. The complete enthrallment of Enchanter kisses made exclusivity impossible. The conservative non-enthralled people of Sye considered the consents’ magical specialty wanton behavior, and the Enchanters lewd opportunists.

Strife Over the Essence Kiss Nearly Toppled the Enchanters' Hard-Won Gains

Strife Over the Essence Kiss Nearly Toppled the Enchanters’ Hard-Won Gains

High magical essence levels not only improved the Enchanters’ ability to work spells, but also gave them robust health and attractive faces. Essence saturation was especially noticeable in the physical effect called Enchanter-Beautiful Eyes.

Compromises

Not everything was a win. The Enchanters had to compromise. Once the Enchanters trained their bodies to produce magical essence, they had to shed the essence or suffer physical complications. How the early Enchanters concentrated magical essence changed the world of Sye forever. They now had exclusive control producing human-usable essence.

Old Forest Trees Goaded the Enchanters Into Creating an Equally Strong Magical Counterpart

Old Forest Trees Goaded the Enchanters Into Creating an Equally Strong Magical Counterpart

Many non-magicians chaffed at the personal nature of the essence kiss and the Enchanter Consent magical specialty. The recipient’s subjection to the Enchanter was an intolerable moral pitfall. This strife nearly toppled the Enchanters’ hard-won gains with purifying magical essence. The sentient Old Forest trees goaded the Enchanters into creating an equally strong magical counterpart to the Enchanter magical discipline, and that was the Church Magicians.

Although the Enchanters remained the sole source for magical essence, the Church became the moral compass for Sye’s people. The Church Priests’ spells lay the foundation for a network of churches, hospitals, and burial yards in the Enchanter School cities.

Magic Workers Following the Church Magician Discipline Could Produce Families

Magic Workers Following the Church Magician Discipline Could Produce Families

Greatest Sorrow

About a year after they established the Church Magician discipline, the Enchanters learned a terrible truth. The privilege of producing magical essence in their bodies, and being the most powerful magicians in Sye, had a dear result for both the male and female Enchanters. They were no longer able to conceive. Even intimacies with fertile non-Enchanter partners failed to create children. On the other hand, magic workers following the Church Magician discipline could produce families.

Some Enchanters abandoned the discipline. They returned their Uslar Rings and stopped eating Old Forest tree essence. Of these, only half were able to procreate a year later. Subsequent essence-free years improved their ability to have children. But some retired Enchanters never regained the ability to produce families.

For the Ones That Stayed, the Schools Became Their Home

For the Ones That Stayed, the Schools Became Their Home

Sye magicians called this Enchanter infertility the Greatest Sorrow.

Many promising candidates did not become Enchanters because of this reason. For the ones that did choose the Enchanter discipline, the schools and other Enchanters became their home and family.

Next time: Sye’s Magic Today

Find out more about the books in the Enchanters of Sye world:

Church Magicians Established 5 Counterparts to the Enchanter Schools

Necronomicon Enchanter: Church Magicians

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today’s chapter describes how Sye balanced its magical power.

Previously:

Essence Required

The Enchanters’ efforts to collect Sye’s weak and scattered magic into the concentrated essence form caused a fundamental imbalance. After the Enchanters formed the essence reservoirs in the schools, there was no turning back. The humans and certain magical creatures now needed daily doses of essence to work, and the essence mad showed the consequences of magical deprivation.

A Moralistic Outcry Against the Enchanters' Essence Kiss

A Moralistic Outcry Against the Enchanters’ Essence Kiss

The Enchanters had now sequestered themselves in the protective spells of the five schools and used the Merchant and Magic Worker Guilds as buffers. A moralistic outcry against the essence kiss and its recipient’s subjection to the Enchanters gave many non-magicians a common purpose. They formed small groups that met in secret where they plotted overthrow the too-powerful Enchanters.

The schools’ protective spells sheltered the fragile magic of the Enchanters, but disrupted the Magic Guild’s ability to draw off magic into the essence charms. For a time, the Enchanters’ magical essence became scarce. Some non-magicians died fighting the essence mad for their stockpiles of essence charms.

Old Forest Summoned Grandmasters Surat and Cha to the Site of the Original Enclave

Old Forest Summoned Grandmasters Surat and Cha to the Site of the Original Enclave

Intervention

The Old Forest trees that produced the concentrated tree magic summoned Grandmasters Surat and Cha to the site of the original enclave. The settlement had been mostly disbanded and now retained a single building where the Enchanters processed the trees’ bark and sap. The Old Forest trees gave them a dire warning and instructions. Surat and Cha spread the word to the other schools.

The trees instructed the Enchanters to send for the six sanest opponents of the Enchanters’ magic to a meeting in the seaside town of Isor, where the school that sheltered Enchanted Dance and Walking the Pattern awaited. Magic Guild representatives arbitrated the meeting, and after five grueling days of negotiation, the Church Magicians’ magical discipline appeared.

Priests Established Five  Counterparts to the Enchanter Schools

Priests Established Five Counterparts to the Enchanter Schools

Priests and His Divine

Five of the opponents became Priests, and the sixth took the title of His Divine. A priest returned to each Enchanter School town, and with funding from the local Magic Guild, established a counterpart to the Enchanter School.

The five original Priests wove spells for essence usage that did not have the wanton nature of the Enchanters’ magic. The Church established marriage, hospitals, and ritual magic to honor the dead. Within one hundred days, the widespread strife stopped. The moralistic alternative to Enchanter magic appealed to the masses that craved the guidance. The Enchanters returned to their essence-producing craft and deepened their spells.

A year later, the Church flourished. Sye thrived. But the Enchanters learned the true personal cost of being the most powerful magicians in Sye. And it was oh, so very dear.

Next time: Greatest Sorrow

Find out more about the books in the Enchanters of Sye world:

Alice Invites Lita to a Mad Tea Party

“Wrath” Takes Honorable Mention in Readers’ Favorite Contest

Lita is delighted to tell Gentle Reader that the 2014 Readers’ Favorite International Book Award Contest named Wrath, Prequel to Tredan’s Bane as the Honorable Mention Winner in its Fiction-Short Story category.

Wrath, Prequel to Tredan's Bane - Honorable Mention Winner in the 2014 Readers' Favorite International Book Award Contest

Wrath, Prequel to Tredan’s Bane – Honorable Mention Winner in the 2014 Readers’ Favorite International Book Award Contest

Readers’ Favorite gives readers a resource for quality book reviews. Their annual book award contest offers authors the opportunity to gain recognition and exposure of their books.

This year, Readers’ Favorite honored one of Lita’s Enchanters of Sye stories. They named Wrath, Prequel to Tredan’s Bane as an Honorable Mention Winner in their annual book awards contest. Here is their 5 star review of Wrath.

Lita rushed over to Alice’s place to tell her good friend the news. “I am so discombobulated,” Lita said. “I forgot my handkerchief. I feel like a hobbit setting out on a grand adventure!”

As Usual, the Cake Made the Girls Grow

As Usual, the Cake Made the Girls Grow

Alice insisted they celebrate with a mad tea party. As usual, the cake made the girls grow, bump their heads on the ceiling, and giggle.

The tea from the bottle labeled “Drink Me” shrunk them to the size of dormouse. Then  they played the game of I Spy Things That Start with the Letter M until it was time for Lita to go home.

Readers’ Favorite reviewers have said kind things before about Lita’s stories. One reviewer described Wrath as “Lita Burke brings a magical world to life with a deft and economic use of words and imagery that is really quite remarkable.” Another reviewer gushed this about Tredan’s Bane: “The story is very intriguing and, at the same time, exciting.”

The award-winning Wrath, Prequel to Tredan’s Bane is now FREE on Amazon US, Smashwords, and Barnes & Noble. Don’t wait—indulge yourself now with some tea, cake, and Wrath.

Wrath on Amazon US

Wrath on Amazon UK

Wrath on Smashwords

Wrath on Barnes & Noble

Wrath on Goodreads

Wrath on LitaBurke.com

Read more about Wrath in “Finalist in 2014 Readers’ Favorite Contest.” Don’t stop after reading Wrath. Continue your visit in Lita’s Enchanters of Sye fantasy world. Find out more about Tredan’s Bane, read the back cover blurb, revel in Chapter 1, watch the book trailer, and then have Tredan’s Bane join Wrath on your Kindle, Nook, or iPad/iPhone.

Enchanter at the Pool of Light

Necronomicon Enchanter: Uslar Rings

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today we learn about deadly consequences for non-Enchanters.

A Grandmaster Talks with a Sentient School

A Grandmaster Talks with a Sentient School

Previously:

Uslar Rings

In the early days of the Enchanter Schools, the Magic and Merchant Guild workers had free access to the school’s grounds.  The schools’ early foundation spells did not differentiate between the Enchanters and the other school residents. The schools pulled essence from everyone on site and the non-Enchanters fell ill. The weakest died from magical deprivation.

Many non-Enchanters fled the schools to protect themselves. To stop the crisis, the Grandmasters talked with the sentient schools and devised  powerful charms that would identify the bearer as an Enchanter. The schools fashioned the charms into beautiful gems. The schools produced seven gem colors: Earthe (brown or deep green), Mer (aqua or blue), Aer (clear), and Fyre (scarlet or amber).

The Enchanter Schools Set the Gems From the Pool of Light Into Intricate Rings

The Enchanter Schools Set the Gems From the Pool of Light Into Intricate Rings

Pool of Light

The Old Forest School created a place called the Pool of Light and placed the stones at the bottom.

Magician Uslar was the first candidate to enter the pool and take a gem. Later Enchanters named the gems Uslar Stones. For convenience, the schools set the gems into intricate rings that Enchanters wear on the middle finger of the left hand. The Uslar Ring gives the Enchanter access to the school’s essence reservoir. The beautiful gems sparkle during spell casting, and they identify the wearer as an Enchanter.

All Enchanters Claimed a Gem from the Pool of Light

All Enchanters Claimed a Gem from the Pool of Light

The plan worked. All Enchanters claimed a gem from the Pool of Light and experienced a heightened connection to the schools. The essence drain on non-Enchanters stopped.

After the Uslar Stones emerged, the Old Forest School closed access to the essence-producing trees, making it exclusive to the Enchanters wearing Uslar Stones.

Shutting away the Enchanters had serious repercussions for those not living in the schools. Even those who were not essence mad now relied on magical essence for their wellbeing. Many people disliked the wanton affection and enthrallment that come from sharing essence kisses.

The Enchanters’ concentrated magic needed balancing. Sye itself righted matters, but with great pain to the Enchanters.

Next time: Church Magicians

Find out more about the books in the Enchanters of Sye world:

Enchanter in the Old Forest

Necronomicon Enchanter: Five Schools

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today we read how the early Enchanters used desperate measures to protect themselves.

Previously:

The Ten Enclave Enchanters Established the Five Schools

The Ten Enclave Enchanters Established the Five Schools

Sye Enchanter Schools

To shelter themselves from the frequent and savage attacks of the essence mad, the Enchanters journeyed to five far-flung areas of Sye and established five schools.

The ten enclave Enchanters saturated the foundation stones with protection spells. They designed self-sustaining protections. For all the school’s residents, the school drew off essence to power the spells. The excess essence went into a reservoir.

To fix the impersonal nature of a school’s essence collection, the Enchanters adjusted the foundation spells and gave the schools female personalities. To the Enchanters’ surprise, their efforts made the schools sentient creatures.

Grandmasters Divided the Enchanters’ Magical Discipline Among the Schools

Grandmasters Divided the Enchanters’ Magical Discipline Among the Schools

Also to protect themselves from exposure to the essence mad, the Enchanters used their most powerful combined magic and linked the five schools. They could travel between the schools using just five steps instead of taking days on horseback.

Enchanter Grandmaster

After establishing the five schools, two of the original Enchanters went to each school and took up permanent residence. They took the title of Grandmaster.

Much work remained locally at the schools. The Grandmasters divided the Enchanters’ Magical Discipline among the schools and established each site with two magical specialties. They contracted with the local Merchant Guild representatives and had them take over distributing the essence charms out of each school. This created a buffer between the delicate Enchanters and the forceful tactics of the essence mad.

Grandmaster Enchanters Distributed Their Mundane Magical Concerns Between the Guilds

Grandmaster Enchanters Distributed Their Mundane Magical Concerns Between the Guilds

Magic Worker Guild

After setting up a better essence charm distribution network with the Merchant Guild, the Grandmaster Enchanters next hired mages and trained them in the mundane aspects of magic craft. These mages cast dispensary spells and connected them to the schools’ foundation spells. The mages crafted charms with much lower essence levels, and then coordinated with the Merchant Guild to vend the amulets.

These early mages established the Magic Worker Guild to tend all but the essence-generating Enchanter spells. The Grandmasters selected willing candidates from the Magic Workers Guild and began training Enchanter candidates at the schools. While these developments stabilized the Enchanters’ work and made essence available for the rest of Sye’s people, the schools still had some fatal flaws.

Next time: Uslar Rings

Find out more about the books in the Enchanters of Sye world:

Necronomicon Enchanter: Essence Kiss

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today we read about the pleasures and dangers of essence kisses.

Previously:

The Best Way for an Enchanter to Disperse Essence was with an Essence Kiss

The Best Way for an Enchanter to Disperse Essence was with an Essence Kiss

The original Enchanters used their bodies to transform unpalatable tree magic into essence that non-Enchanter magicians could use. They produced potent charms to distribute magical essence. But charms were not the Enchanters’ preference. The best way for an Enchanter to disperse essence was through direct contact, namely an essence kiss. Although kisses were a lovely way to share essence with intimates, the savagery of the essence mad made the kiss impractical.

In an effort to decrease the madness, the Enchanters produced new charms containing diluted essence. And they faced other problems with the Enchanters’ Magical Discipline.

An Especially Savage Attack From One of the Essence Mad Forced the Enchanters to Take Drastic Measures

An Especially Savage Attack From One of the Essence Mad Forced the Enchanters to Take Drastic Measures

The ten mages’ magical power increased many fold, but they grew weaker in other surprising areas. They also struggled to protect themselves from weather extremes and the aggressive actions of the essence mad.

Matters finally became a crisis. After an especially savage attack that maimed and nearly killed an Enchanter, the ten enclave magicians took drastic measures to protect themselves.

Next time: Five Schools

Find out more about the books in the Enchanters of Sye world:

Enchanters' Enclave at Old Forest

Necronomicon Enchanter: Magical Discipline

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today we read about essence madness.

Previously: Evolution of Sole-Source Magic

Enchanter-Beautiful Eyes

Enchanter-Beautiful Eyes

The Enchanters’ Magical Discipline

The ten enclave magicians learned from the sentient Old Forest how to prepare and consume the rich magical essence. According to the Old Forest’s instructions, they consumed tree essence five times a day for twenty-five days.

The essence glut irrevocably changed the mages’ bodies, their lives, and Sye. Their health became robust. Skin blemishes, stature, weight, and physical endurance improved significantly. The magical essence made them physically attractive, especially their eyes. Memory, the ability to learn complex spells, and the intuitiveness to construct elaborate magical mechanisms blossomed. Their intelligence and literacy also increased.

An Enchanter's Magical Essence Charm

An Enchanter’s Magical Essence Charm

The Enchanters’ bodies transformed the unpalatable tree magic into magical essence that non-Enchanter magicians could readily use. The ten magicians named their emerging craft the Enchanters’ Magical Discipline.

They created charms to store and deliver their essence. The ten Enchanters distributed hundreds of these charms to travelers who carried them to far-away towns. Some Enchanters left the enclave and established homes in the larger towns where they spread rich magical essence to anyone who wanted to taste its enchantment.

Essence Drove Some Mad With Magical Desire

Essence Drove Some Mad With Magical Desire

But there was a dangerous downside.

The onslaught of palatable essence was too much for some non-Enchanters to bear. These unfortunate ones lost their wits and developed an unquenchable lust for the magic. They coveted the essence charms. When the charms’ magic went dry, the mad sought the traveling Enchanters and attacked them to get magical essence from the source.

Next time: Essence Kiss

Find out more about the books in the Enchanters of Sye world:

Enchantment Begins in Sye

Necronomicon Enchanter: Evolution of Sole-Source Magic

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret. Today we read the first chapter and discover how Enchantment came to the Sye world.

Early Magicians Wanted to Improve Their Enchantments

Early Magicians Wanted to Improve Their Enchantments

Early Sye

Before Enchanters came, Sye’s plants and animals shared their world’s weak and scattered magic.

Early magicians with an interest in improving their spell craft formed a community. They cultivated the plants with the highest concentration of magic and ate the leaves. The magicians became ill from the plant’s raw magic. Many of them left the enclave, but the few that remained experimented with the flora.

Certain spells and physical preparation made the plants palatable for most, but the puny levels had little effect on the magicians’ magical abilities. More mages abandoned the effort until only five men and five women remained: Surat, Cha, Kesdin, Beel, Sahn, Ree, Narkin, Lika, Cinton, and Durme.

The Old Forest Taught the First Enchanters

The Old Forest Taught the First Enchanters

The Magical Chaos Theory

As Sye magicians have learned since then, the Magical Chaos Theory seeks order from the mess of random enchantment.

The turning point for the discouraged magicians came when the trees in the Old Forest in the eastern interior of Sye awoke because of the Magical Chaos Theory. What is now known as the Enchanter’s Ten originated from the ten enclave magicians. They also defined the Enchanter’s Two power number. Its enchantments manifest in the duality between male and female, plus the pairing of mind (causa) and body (soma).

Magical Essence Appears

These early magicians cultivated spells to communicate with the magically sentient trees. In a mutually beneficial exchange, the trees shed magic-rich bark and leaves. The ten mages then followed the trees’ instructions and transformed this enchanted tree detritus into chewy sticks sweetened with wood sap. They called it magical essence, and the ten could eat the concoction without falling ill.

Old Forest's Influence on the Enclave Magicians Forever Transformed Their Magical Abilities

Old Forest’s Influence on the Enclave Magicians Forever Transformed Their Magical Abilities

The Old Forest’s impact on the ten magicians’ magical abilities was profound. Sye’s magic would never again be scattered and weak.

After twenty and five days of eating tree essence, the ten enclave magicians became Sye’s first Enchanters. The Old Forest gave them vast magical power, but unexpected weaknesses threatened to destroy their hard-won enchantments.

Next Time: Enchanters’ Magical Discipline

Find out more about the books in the Enchanters of Sye world:

Bestiarum Vocabulum: Dragonette

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Dragonette

Dragonette

dragonette [drag-uh n ɛt] noun, 1175–1225; ME < OF < L dracōn < GR dracon + ette; also dracon (informal), Seri or Madam Drracon’el (formal)

  1. Denizen of the Enchanters of Sye world.
  2. A dragonette is a miniature five-pound dragon; typically 4’ long with wing span almost 5’ wide.  Domesticated dragonettes are the pampered pets of powerful magicians and Enchanters.  Along with a basic omnivore diet consisting of fish and fresh vegetables, dragonettes must also consume magical essence daily to stay alive.  Because they eat magic, the owner must acquire and register the dracon through the local Magic Guild. These sentient magical creatures are the colors of the four magic types: Earthe, Mer, Aer, and Fyre.
  3. Personages: Arnl’jhott in Wrath and Tredan’s Bane; Taithleach in Tredan’s Bane.
  4. See “Dragonettes in Sye” and “Here There Be Dragonettes
Get an Enchanter's Kiss Before You Go

Get a Goodbye Kiss

Gentle Reader journeys to the Enchanters of Sye world today. And the best part? Get an Enchanter’s goodbye kiss before you return home–if you dare to lose yourself in delicious enchantment.

An Enchanter's First Kiss Creates the Sweetest Enthrallment

An Enchanter’s First Kiss Creates the Sweetest Enthrallment

Sye’s Enchanters lavish affection on those who adore magical submersion. A single Enchanter’s kiss can create a delighted magical confidant–if the receiver doesn’t lose control and attack the Enchanter.

Beware. Pure magical essence from the source can drive a magic-starved recipient mad. Ah, the sweet risk of enthrallment.

Lita hears that Enchanter kisses taste like cinnamon and chocolate with a hint of peppery spice. The bold Gentle Reader can get a first Enchanter’s essence kiss here, and savor details about Sye’s magical essence.

What of taking a second kiss? That repeat binds the affectionate Enchanter to you. This tie is the Enchanters’ curse that makes these lovely magicians so generous with essence kisses.

Sharing magical essence is a pleasurable burden, but the Enchanters’ wanton affections enrage the Church magicians. If Gentle Reader wishes to become an Enchanter’s Essence Partner, pucker up here.

Stories from the Enchanters of Sye fantasy world: