Tag Archives: charms

Enchanters of Sye Rune School

He Bewitched It with Look Away

Lanith and Nyle Went to Rune School to Learn About Tredan's Days as an Enchanter

Lanith and Nyle Went to Rune School to Learn About Tredan’s Days as an Enchanter

Lita takes Gentle Reader to the Enchanters of Sye world today, with an excerpt from her story, Tredan’s Bane.

Magical charms vendor Lanith, and Enchanter Nyle, have joined forces to search for Lanith’s missing husband Tredan. The two sleuths journeyed to the Rune School, and are now examining the various materials that Tredan left behind from his days as an Enchanter.

They discover that Tredan suffered from a long-term compulsion spell cast by the Enchanters’ adversaries, the Church Magicians. He left behind a charm that the Enchanter Grandmasters have safeguarded until now. Because the charm will harm any Enchanter that touches it, Lanith will check it while Nyle stands a safe distance away.

Nyle produced the case containing the tool set he had used earlier. He handed her a pair of magnifying spectacles. She removed the silk ties from the charm bundle, unfolded the sumptuous black velvet cloth, and spread it on the table. Tredan had created this charm under the pressure of a Church spell. He knew its magic was forbidden by the Enchanters. It must have been a horrible contradiction for him. Her heart was breaking.

Nyle Handed Lanith a Pair of Magnifying Spectacles

Nyle Handed Lanith a Pair of Magnifying Spectacles

A glance confirmed it was Tredan’s artistry. Lanith selected a tool. She slipped on the spectacles and adjusted the magnification. Lanith paused.

“Nyle?”

“Yes, Lanith?”

“Does the exposed charm affect you?”

“No effect.”

“Then it will stay dormant until fed essence. It’s one of Tredan’s standard designs. I don’t want to wake the interior spells. Instead, I’ll draw out the charm’s remaining essence. It’ll tell me plenty.”

She’d have this chance to taste his Enchanter essence after all. Lanith touched the charm with a tool, cleared her mind, and took the dot of her husband’s Enchanter magic from the charm.

Lanith Took the Magic from the Charm

Lanith Took the Magic from the Charm

Oh, Tredan.

What are these nasty spells doing inside of your lovely charm?

Lanith removed the tool, tucked it away, and set aside the spectacles. She clasped her shaking hands on the tabletop. Her tears came as a silent and anguish-filled trickle. Nyle put his hand on Lanith’s shoulder, leaned down, and pressed his cheek against hers. His sweet Enchanter essence warmed her skin. It soothed her heartache.

“What did you find?” Nyle asked.

“Tredan’s charm kills an Enchanter. It senses the closest Uslar Ring, extracts the Enchanter’s spirit, and captures the ghost.”

“Not even Sciomancers hold unwilling ghosts.”

“There’s more. Once a ghost is inside, this charm will animate the Enchanter’s body and allow the charm’s holder to control it. The holder can then command the Enchanter’s magic.”

Animating a Dead Enchanter

Animating a Dead Enchanter

“That’s terrible,” Nyle said.

“I knew nothing about Tredan’s proclivity with this ugly magic. Murder? Animating a dead Enchanter? I should have felt it with my magical empathy.”

“His Divine’s spell was thorough. It was impossible for you to have known.”

“This charm denigrates Tredan’s magic career,” Lanith said. “My heart doesn’t believe it. But the evidence is here.”

“The bad news is he’s written more spells after this one. Have you seen him with a journal?”

“Never.”

“Then he bewitched it with Look Away.”

(Tredan’s Bane excerpt Copyright 2012 by Lita Burke. All rights reserved.)

Read more in Chapter 1

View the book trailer on YouTube

Tredan’s Bane on Amazon US

Tredan’s Bane on Amazon UK

Tredan’s Bane on Smashwords, Kobo and Goodreads

Fyre Enchanter

Necronomicon Enchanter: Aer and Fyre Magic

Within the pages of the Necronomicon Enchanter book in Lita’s library, the curious may learn the Enchanters’ magical matters. Beware, for the knowledge might drive the reader mad with bitter desire and luscious regret.

Previously: Necronomicon Enchanter: Earthe and Mer Magic

Overhead View of an Aer Enchanter's Essence During Spell Weaving

Overhead View of an Aer Enchanter’s Essence During Spell Weaving

Because the Enchanters of Sye take the diluted magic of their world and concentrate it for human use, they organize magical abilities into five categories.

Four categories favor ambient Sye magic: Earthe, Mer, Aer, and Fyre.

The last category represents all non-Enchanter magic, primarily spells by the Church, plus unclaimed and forbidden magic. Today, the discussion focuses on the ambient Sye enchantments of Aer (air) and Fyre (fire).

Aer

Aer Enchanters use their powerful magical essence to form spells that cleanse air for breathing, and to shape clouds into whimsical forms. These magicians hold friendly competitions during the Midsummer Festival, and create complex misty sculptures from a mere dish of water. The most talented Aer Enchanters can animate their foggy creations, and make their enchantments whisper words to onlookers.

An Entry in the Aer Novice Category at the Midsummer Festival Contest

An Entry in the Aer Novice Category at the Midsummer Festival Contest

The Aer Enchanters also bring rain for crops. For farmlands with excess rain, these magicians can also divert rain to produce more arid conditions.

To influence the weather over a large area, several Aer Enchanters must combine their efforts. They use the considerable essence from a nearby Enchanters’ School to fuel these large weather spells.

Aer magicians also influence the winds. They encase their most common spells inside of charms, which produce breezes to stir the stuffy air in a room. Aer magicians also delight in the antics of birds and other flying animals. Almost all Aer Enchanters keep dragonettes as pets.

Fyre

Fyre Enchanters Burn Magical Essence to Create Cool Flickering Flames

Fyre Enchanters Burn Magical Essence to Create Cool Flickering Flames

Enchanters that practice Fyre magic specialize in two aspects. The first specialty creates flames and light.

Fyre spells burn magical essence, so Fyre Enchanters constantly refine their spell craft to create ever-more-efficient light and flame enchantments. Fyre charms and spells are cool to the touch, and can be handheld. Fyre Enchanters put these charms  in wall brackets, lamps, and sconces.

The second Fyre specialty favors the production of heat, using traditional fire that consumes combustibles. These Fyre charms function as hand warmers. Talented Fyre Enchanters can create long-lasting consumable fires by interlacing the spell with burning magical essence

Next time: Necronomicon Enchanter: Fifth of Uslar, Whose Name Was Lost Magic

Also see:

Ghost Amulet

Book of the Dead: Ghost Amulet

The Book of the Dead explains the nature of Church magic in the Enchanters of Sye world.

A Spirit Inside of a Ghost Amulet

A Spirit Inside of a Ghost Amulet

ghost amulet [gōst amyələt] noun, c.900, OE gāst < ME goost; c.1550 amalettys < L amuletum; also spirit fetish or periapt.

  • Physical: Charm, midsize
  • Magic: Church/Piety
  • Spell Group: Incorporeal Matters
  • Restrictions on Physical Construction: Secular, Magic Guild, and Enchanter magic allowed
  • Ghost Magic: Sciomancer or Priest summons only; Secular and Magic Guild disallowed due to safety; Enchanters disallowed per agreement

A ghost amulet is a charm no larger than a woman’s fist. Its purpose is to house willing incorporeal beings (“ghosts”) who wish to stay in the Sye physical realm under shelter of Church magic. Ghost amulets are portable magical items and can be worn if the carrier has specific spells for protection from the ghost. A typical ghost amulet has a gold metal casing etched with beautiful spells.

Last Year's Winner in the Magic Guild's Contest for Best Bubble World Inside of a Ghost Amulet

Last Year’s Winner in the Magic Guild’s Contest for Best Bubble World Inside of a Ghost Amulet

The inside of ghost amulets are much larger than the outside. Amulet interiors range from simple single rooms to intricately furnished multi-chamber homes. The best ghost amulet makers create small “bubble worlds” that include landscapes, sunlight, and weather.

Summoning and manipulating ghosts is a Church Sciomancer magical specialty. Secular magicians and Magic Guild are forbidden to manipulate ghosts because of the danger to the magician. According to agreed-upon magical segregation, Enchanters do not practice ghost manipulation. However, only Enchanter Grandmasters have enough magical power to send (and retrieve) living visitors to the Fields of Yalu.

Explore Sye ghost care and meet a celebrated Sciomancer ghost in these blog posts:

Read more about ghost amulets, the Book of the Dead, and how ghosts help a magical charms maker hide a dangerous spell book in these Enchanters of Sye stories:

Just like the taste of Enchanter kisses--chocolate, cinnamon & peppery spice

Enchanter Kisses

It's Kiss an Enchanter Day

It’s Kiss an Enchanter Day

Let’s observe Valentine’s Day today and talk about one of Lita’s favorite subjects–Enchanter magical essence kisses.

It’s been some time since Lita has talked about the Enchanters in the Sye world. Here’s a quick recap, then we will get back to magical hanky-panky.

Sye is a world where the Enchanters, Church magicians, and others (called “non-Maji’kers”) live.  The humans, and some sentient magical creatures, use magic (called “essence”) as an energy source for mechanisms that would otherwise use physics or natural laws in other worlds.

The living world of Sye is a separate place from the afterlife, called the Fields of Yalu (or the “city of the dead”).  Ghosts from the Fields of Yalu are regular visitors to Sye. Powerful magicians keep dragonettes as pets. Everyone has a secret name given to them clandestinely by their mothers, which is the source of a person’s magical ability.

Enter the Sye Fantasy World

Lita has visited Sye before, and wrote about her visits with the Enchanters, dragonettes, and ghosts. Here are her Enchanter stories if Gentle Reader has not had time to investigate:

  • Wrath, Prequel to Tredan’s Bane is a short story that starts things off at a run. In Wrath, a retired Enchanter (Tredan) battles a powerful magician to keep a dangerous spell book from falling in to the wrong hands. Read the back cover blurb, watch the short Wrath book trailer, or read Chapter 1.
  • Masked Ghosts Threaten the Enchanters in "Ghost Orchid"

    Masked Ghosts Threaten the Enchanters in “Ghost Orchid”

    Tredan’s Bane plunges in to the thick of things with Tredan’s wife Lanith, a magical oddities dealer, getting a ghost’s warning, then returning home to find her home on fire and Tredan missing. After enlisting the help of the Enchanters, Lanith finds and hides her kidnapped husband’s dangerous spell book. Read the back cover blurb, watch the Tredan’s Bane book trailer, or read Chapter 1.

  • Ghost Orchid continues Lanith’s adventures, where she investigates crypt murders that release masked ghosts in to the living world who threaten the Enchanters. Read the back cover blurb. Release date for Ghost Orchid is summer of 2014.

Magic Must Make Sense

One of Lita’s pet peeves with some fantasy fiction, especially epic or high fantasy, is how the powerful magicians just wave their hand and bolts of magical energy shoot from their fingertips. Or sometimes it’s the end of the hero’s journey, and he/she has the magic wand/orb/book, and this magical lightweight (at best) use this thingummy to produce the bolts of magical energy.

Balderdash!  Be gone, silly images. Magical energy isn’t that way at all. Here’s the truth–you get magical energy from kissing an Enchanter.

Just like the taste of Enchanter kisses--chocolate, cinnamon & peppery spice

Just like the taste of Enchanter kisses–chocolate, cinnamon & peppery spice

What does magical essence taste like? Chocolate. Cinnamon. Hint of peppery spice.

Only Enchanters can produce the magical power that fuels the Sye world. What would be the life of an Enchanter man (or woman) if some magicians will stop at nothing to control the source of magical power? It’s not all smooches. Some of it is big trouble.

Find out for yourself. Lita suggests that you fix a cup of hot chocolate in a favorite mug, add a dash of cinnamon, and curl up with Wrath and Tredan’s Bane. Oh, and keep your Valentine darling nearby if you want to practice your own magical essence kisses.