Tag Archives: Bestiarum Vocabulum

Floating Island in the Clockpunk Wizard World

Bestiarum Vocabulum: Mink

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Mink

Mink

mink [mĭngk] noun, c.1425; ME mink; also magic kit/kitten.

  1. Denizen of the Clockpunk Wizard world.
  2. A small land creature the size of a fox, with a luxurious coat ranging from silver white to black. This sentient magical creature is capable of vocalized speech enabled with a wizard’s (or sorceress’s) magic, and also uses mind voice. It enjoys cold weather and aquatic environments. Its enchantments include spells for warmth, agility, and skill with fishing.
  3. Personages: Vixen-shay, the Winter Wizard’s mink familiar in Glitter Ponies.
  4. See “Bestiarum Vocabulum: Familiar
Lita Getting Glitter Ponies Ready

Goings-On at Lita’s Castle

The beta readers for Glitter Ponies stopped by and left their comments. Lita is agog at their charming ways of finding the nits in the tale.

The Fey-Folk Flitted Here and There in Glitter Ponies

The Fey-Folk Flitted Here and There in Glitter Ponies

My, Lita is blushing at the early readers’ kind comments about Glitter Ponies. Appears that this new story about clever Kadmeion, love-struck Bright, and Miss Probability’s determination to take home a unicorn was a fun romp enjoyed by all.

So many matters to see to before departing on Wizard Kadmeion’s airship to this new destination in the Clockpunk Wizard world. Those annoying story nits must be set to rights.

Lita Burke Invites You to the Glitter Ponies Cover Reveal Party The party is on August 22nd, starting mid-morning, here on Lita’s blog. Wear what you wish, no need to R.S.V.P. Bring friends. Refreshments will be served. A splendid time will be had by all.

Stop By Lita's Blog on August 22nd for the Glitter Ponies Cover Reveal Party

Stop By Lita’s Blog on August 22nd for the Glitter Ponies Cover Reveal Party

Back to the story matters. The fey-folk were flitting here and there in the tale, and magic was not enough to explain away their actions. Bright had a silly moment that needed some sensibility. Kadmeion was much too wordy with his unicorn spells. How did those indiscretions get into the story? Do not be concerned, Gentle Reader. Lita is correcting those matters now.

Remember to stop by for next weekend’s get-together for Glitter Ponies. Join in the story gossip, see the book cover before anyone else, and learn exclusive details about the book release.

Other rooms to visit in Lita’s castle:

Airships and a Dragon

Bestiarum Vocabulum: Rig Monkey

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Rig Monkey

Rig Monkey

rig monkey [rig muhng kee] noun, c.1520; < LowGer moneke, equivalent mone- (obsolete Fr monne she-ape) + -ke diminutive suffix; also airship rigger

  1. Denizen of the Clockpunk Wizard world.
  2. A type of small homunculus inhabited by a minor demon, shaped like a miniature fur-covered human, that attends the sails, lines, and superstructure of an airship.
  3. A human or magical hybrid (e.g. a harpy, or the half-human and half-elf narfleet), that performs the heavier tasks of airship rigging that cannot be done by the homunculus rig monkey.
  4. Personages: Sir Bright worked at the Agatha Island zeppelin yard as a Rig Monkey before becoming Wizard Kadmeion’s assistant.
  5. See “Dramatis Personæ: Bright,” “Twice-Seventh Son Elf Magic” and “Monkey Business About Old Bony Blue Eyes
Veldt Island

Bestiarum Vocabulum: Wee Wildebeest

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Wee Wildebeest

Wee Wildebeest

wee wildebeest [wē wildə bēst ] noun,  c.1835; < Afrikaans  wildebees < Dutch  wildebeest, means “wild”  wild + beest  “beast”; also gnu.

  1. Denizen of the Clockpunk Wizard world.
  2. A herbivore herd animal that eats grasses containing trace levels of ambient magic. Mature females stand six hands high (24 inches) at the withers; males reach nine hands high (36 inches). Males weigh 4-6 stone (55-75 pounds), and females are 3-5 stone (44-64 pounds). Because wee wildebeest are not sentient magical creatures, they cannot cast spells. Predators hunt them for the traces of residual magic in their flesh. Wild wee wildebeest thrive in the sere interior grasslands on large floating islands. Heat demons and wild wee wildebeest congregate for protection from predators. Grassland satyrs were the first to domesticate wild wee wildebeest.
  3. Personages: The wild herds on Veldt Island in Ephraim’s Curious Device, and the domesticated herds on the Raeburn Island ranchland in Old Bony Blue Eyes.
  4. See “Bestiarum Vocabulum: Grassland Satyr
Water Nymph

Bestiarum Vocabulum: Nymph

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Nymph

Nymph

nymph [nimf] noun, c.1350; ME nimphe < L nympha < Gr nýmphē bride; also water demon, wood demon, or air demon.

  1. Denizen of the Clockpunk Wizard world.
  2. A class of minor demons that inhabit automaton bodies, conceived of as beautiful maidens inhabiting the ocean, rivers, rills, woods, trees, air, mountains, meadows, etc., that attend a rural sorceress. Nymphs are known for their amorous freedom, which separates them from other minor demons. The nymph’s sexual forwardness is especially dangerous for male travelers far away from home.
  3. See “3 Naughty Ladies of Fantasy Fiction” and “Bestiarum Vocabulum: Dryad
Bestiarum Vocabulum Hydra Bones

Bestiarum Vocabulum: Hydra

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Hydra

Hydra

hydra [hahy druh] noun, c.1350; L < Gr hýdrā < ME ydre < MFr; also sea snake, water serpent.

  1. Denizen of the Clockpunk Wizard world.
  2. A magical sentient creature that lives in freshwater lakes and marshes. It has nine heads atop long sinuous necks, and a barrel-shaped body with front flippers and webbed hind feet. The hydra’s primary magic is the ability to regrow its severed heads. Hydrae are immune to enchantments. Wizards can kill a hydra by burning all nine neck stumps with mundane acid before the replacement heads sprout.
  3. Personages: Sir Death’s ferryman in Old Bony Blue Eyes.
  4. See “Old Bony Blue Eyes Book Trailer
A View of Veldt Island

Bestiarum Vocabulum: Dragon

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Dragon

Dragon

dragon [drag-uh n] noun, 1175–1225; ME < Old Fr < L dracōn < Gr dracon; also fire lizard.

  1. Denizen of the Clockpunk Wizard world.
  2. A four-legged winged magician, covered with scales and sporting a long sinuous neck and tail who lives on the edge of the Veldt Island savanna. A highly intelligent aerial acrobat and accomplished spell caster.
  3. Personages: Lady Betrayal in Ephraim’s Curious Device and Old Bony Blue Eyes; Perfidious and Perfidious’s Son in Old Bony Blue Eyes.
  4. See “Enchanting Veldt Island
Mystic Landscape for Demons in the Nether Plains

Bestiarum Vocabulum: Demon

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Demon

Demon

demon [dee-muh n] noun, 1350–1400; ME < L daemonium < Gr daimónion; also minor demon and daemon.

  1. Denizen of the Clockpunk Wizard world.
  2. An imp-sized spirit that lives in the nether plains until summoned by a wizard.
  3. Personages: Copernicus in Forever Boy and Old Bony Blue Eyes; Fraus, Martook, Cess, Hoytt, Messen, and Ozomene in Ephraim’s Curious Device.
  4. See “Copernicus, One of the Minor Demons