Gentle Reader travels to the Enchanters of Sye world today. We stop by the Old Burial Yard in the northeast side of Isor Town and visit one of the Church’s offices–the magical custodians of Sye’s ghosts.
The Church’s specialty magicians for crypt and ghost spells are Sciomancers. They call ghosts at will, bind the spirits to prepared niches in the Church’s catacombs, or hold them in (unapproved by His Divine) bewitched ghost amulets. Another Sciomancer responsibility is transcribing copies of the Book of the Dead–it contains poems, songs, and advice for Sye’s living residents. It is also a handbook for the restless ghosts in the Fields of Yalu.
Gentle Reader visits the Enchanters of Sye today. Lita takes you to the sorceresses’ library at the Magic Guild. See all these ancestry books? Peek inside this one. Here are the names of magicians, long dead. Why so many names for just one person? Lita explains.
Magical power lurks in knowing the names of people, objects, and ideas. Confidences also have hidden strength.
Combine these two elements, and a Secret Name is the key to unlocking that magician’s power. In Sye, a person’s Secret Name is the closest-kept magical strength, and weakness, for an individual. A mother gives the name to her newborn and shares the life-long secret with her child. Spouses exchange Secret Names on their wedding night. And Enchanters share Secret Names with only their dearest Essence Partners.
Lita takes Gentle Reader on a cemetery tour in the Enchanters of Sye world today. Ghosts walk in Sye, and specialty magicians called Sciomancers weave spells to lure, house, and speak with the specters.
Although the Church’s head magician, His Divine, banned the practice, a talented Sciomancer can call a spirit from the Fields of Yalu and trap it in a Ghost Amulet. Constructing elaborate amulets is a popular spell craft with Magic Guild workers.
Avid amulet makers create fanciful non-inhabited ghostly abodes with dozens of elaborate rooms inside. Hobnobbing with ghosts is risky. An amulet keeper must not wear an occupied amulet near the heart, or risk madness caused by the ghost.
Gentle Reader journeys to the Enchanters of Sye world today. Let Lita make introductions. Please meet a wee charmer, the dragonette. These sentient magical creatures are the colors of the four magic types: Earthe, Mer, Aer, and Fyre.
A dragonette is a miniature five-pound dragon, typically 4’ long with wing span almost 5’ wide. Domesticated dragonettes are the pampered pets of magic workers and Enchanters.
Along with a basic omnivore diet of fish and fresh vegetables, dragonettes must also consume magical essence every day to stay alive. Because they eat magic, dragonette caretakers must acquire and register their dracons through the local Magic Guild.
Welcome to the forest near Lita’s castle. Travelling wizards have camped here all night in their colorful carts and put on magic shows.
Dawn approaches, and morning birdsong surrounds us. We have time for one more wonder before we must break camp and go on our way.
A half-breed elf stands and tugs his immaculate magic worker’s tunic to rights. His azure eyes dazzle and he holds us breathless with a mere glance. This son of a prince whistles his spell, and the enchantment echoes as if we sit in the canyon lands and not the forest. We lean in to listen.
“How horrible and lovely mermaids be,” the elf-kind says. “Why do love-struck merfolk tear an unlucky wizard’s flesh from his very bones? And a mage’s promise is no small matter. When we mix it with a dragon’s enchantment and Lady Luck’s kiss, wizardry might even persuade Sir Death.”
A wizard finds out–the hard way–about mermaids’ affection when he faces a dangerous journey to Sir Death’s castle to win a powerful spell book for a love-starved dragon.
Welcome to evening time in the forest near Lita’s castle. Wandering wizards camp here in colorful carts and put on their magic shows.
A lovely blond sorceress stands and gives us a winsome grin. She curtsies, twitches the skirt of her sparkly green gown, and scatters its earth magic in a mint-scented cloud around the campfire.
“Be careful whom you kiss in Lita’s fantasy worlds,” madam magician says. “An Enchanter’s kiss awakens inner magic and destroys resolve. I have a story about a magical tome and sunny tombs. Let us speak with the ghosts and follow the Enchanters into the Fields of Yalu. We might return with our heart’s sour and lovely desire.”
Enchantments dazzle in the forest near Lita’s castle–a place where wandering wizards pull up their colorful carts and put on magic shows.
An elderly dog jumps up on a stool. She is an unattractive mutt with faded brown spots and a drooling mouth.
But her clear eyes shimmer with magic. She taps her paw and conjures an image of another pup, a sleek and handsome wizard’s familiar with a wonderful trick.
“Minor demons animate mandrake roots in this wizard’s enchantment,” the old dog says. Her voice is a lovely alto and rich with marvels. “The flora looks like little people, and the plants walk and talk. Even the dogs can weave enchantments in this fantasy world, but the price is oh, so dear.”
We take another trip today into the forest near Lita’s castle–a place where wandering wizards pull up their colorful carts and put on magic shows.
A young magic man with eyes the hue of dirty sea water stands before the campfire. He forgoes the traditional mage’s cowl and instead wears a starched formal shirt and tail coat. He clears his throat, then says:
“Watch your language in Lita’s forest.” He cups his hands. “Look in here. I’ll weave a stony path across dangerous waters to an islet with a marvelous bush. My story is about a lost familiar. And let me show you how a wizard’s harsh words turn into bats.”
This wandering wizard (the young mage tells us) sought a magical thingummy in his plate-shaped ocean world to free his kidnapped familiar.
Welcome to the forest near Lita’s castle–a place where wandering wizards pull up their colorful carts and put on magic shows.
This is the first of a series of posts about the comings and goings of the folks at the ongoing magic faire outside of Lita’s castle. When dusk settles in, the mages gather and tell their stories around the campfire. They form images and sounds from the flames and smoke. Let’s pull up a stool and listen to the first tale:
“Glimpse dragons so tiny, they perch on their masters’ shouldersand coo like doves. Discover a magician’s secret that threatens all he holds dear.”
February 14th is the official “Kiss an Enchanter Day” here at Lita’s castle. Before we get all distracted with the pleasurable mechanics, let’s talk about the psychology of smooches in Lita’s fantasy world of Sye.
Sye’s magical essence kisses are a cornerstone in Wrath, Tredan’s Bane, and the forthcoming Ghost Orchid. These stories look at the spell casting and political shenanigans of a world where magical power is a commodity.
Intimacy Mind Magic
Consider the kiss, so sweet and full of bliss. On the practical level, kisses fuel the magical hanky-panky for making little wizards.
But on the mind magic (psychology) level, kisses fortify trust and passion with a partner. A kiss mixes touch, smell, and taste to celebrate affection.
A kiss brings another person into our vulnerable personal space and shows we risk catching an infection and losing our heart. The best kisses reassure and inflame us with their magic.
How to Make Magic
Some of Sye’s plants have low levels of essence that animals consume to get their dose of magic. Human magicians who are predisposed to distillation spells ingest the essence-rich flora and generate concentrated magical essence in their bodies. These magic-saturated attractive people are Enchanters, not only in name, but also in their very nature.
Enchanters distribute their essence using kisses and other less wanton methods. Sye’s people need a dose every day. Think of essence as a magical salt, but much more fun to dispense than with a salt shaker.
Join the Ranks
Sye’s world can be harsh with the Enchanters’ seductive ways, and establishing trusted essence partners is especially important to these affectionate mages. Male Enchanters recruit non-magician confidantes to draw off their extra essence using the Enchanter Kiss spell. In addition to the usual attraction of a willing recipient, the spell endears the receiver by flooding them with untainted magical power.
This deluge releases feel-good magical substances (endorphins). The essence onslaught in an Enchanter Kiss spell also repairs the receiver’s physical, thaumaturgic, and emotional wear-and-tear.
Make It Last
Want to start with a teasing kiss of Enchanter excitement? Get your first taste of the luscious chocolate, cinnamon, and spicy flavor of Enchanter kisses in Chapter 1 of Lita’s short story, Wrath, Prequel to Tredan’s Bane. Then, be ready to RUN. Afterwards, if Gentle Reader is ready for a delectable deluge of magical essence, Chapter 1 of Tredan’s Baneawaits your viewing pleasure.
Ah, lovely Valentine’s Day is here. However you prefer your magical kisses, it is time to celebrate affection with your favorite Enchanter.