Tag Archives: Clockpunk Wizard

Carrion Crow at Old Gallows Field

Bestiarum Vocabulum: Mandrake

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Mandrake
Mandrake

mandrake [man drāk] noun, c.1200; Gr < mandragoras  L < OE < ME mandragora; also nightshade, mayapple.

  1. Denizen of the Clockpunk Wizard world.
  2. A vegetable-based homunculus inhabited by a minor demon. Only mandrake plants cultivated in soil underneath gallows and other places of execution will produce inhabitable roots (wizards can find abandoned gallows fields by consulting with the local carrion crows). The mandrake-summoning spell requires a blood sacrifice, which the minor demon claims with a deadly shriek.  The minor demon uses the life energy of the sacrifice to animate the mandrake plant’s human-shaped root.
  3. Personages: Go Fer’s demon in Forever Boy.
  4. See: “Lita’s Magic Show: Mandrakes and Minor Demons” and “Dig Dog, and Die
Colors of Fairy Magic

Bestiarum Vocabulum: Fairy

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Fire Fairy
Fire Fairy

fairy [ˈfə rē] noun, c.1250; ME fairie < OF faerie, fae, fairy < L ftum < Vulgar L fta; also fey-folk fairy, faerie

  1. Denizen of the Clockpunk Wizard world.
  2. One member of the fey-folk class of diminutive magicians, distinguished for its multi-lobed gossamer wings. Their magic is flighty, fanciful, fragile, fantastical, fickle, and foolish compared to the other fey-folk. There are four types of fairies: highland fairies with wings the color of sunshine, water fairies with turquoise wings that sound like murmuring rills, woodland fairies with emerald and jade wings, and fire fairies with smoky orange and black wings the color of flames.
  3. Personages: Izlyesende (a boy-fey), Allura-ella and Tessa-marine (girl-fey) in Ephraim’s Curious Device, Old Bony Blue Eyes, and Glitter Ponies.
  4. See fey-folk, brownie, and boggart in the Bestiarum Vocabulum. Also see “Care of a Fey-Folk Fairy (Part 1)” and “Care of a Fey-Folk Fairy (Part 2)
Forest Fey-Folk

Bestiarum Vocabulum: Fey-Folk

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Boy-Fey
Boy-Fey

fey-folk [ˈfā fōk] noun, c.1100; OE fǣge and fāh hostile, outlawed < High OGer feigi doomed < ME feye; also boy-fey (masculine), girl-fey (feminine), fay, fah, fae, faerie, fairy, sprite, pixie, imp, brownie, puck, boggart

  1. Denizen of the Clockpunk Wizard world.
  2. A class of diminutive magicians as tall as the length of a human’s hand from the wrist to the tip of the middle finger. Weighs about as much as a heavy thought. Called “fey” for their impression of vague unworldliness.
  3. See fairy, brownie, and boggart in the Bestiarum Vocabulum.
Homunculus and Butterflies

Bestiarum Vocabulum: Homunculus

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Homunculus
Homunculus

homunculus [hoh-muhng-kyuh-luh us] noun, c.1650; < L, homun- homin- homō man + -culus; also automation, automata, homunculi, bantam, metal-man

  1. Denizen of the Clockpunk Wizard world.
  2. A magical sentient creature made of metal or wooden clockworks. A wizard summons a minor demon from the nether planes that animates the homunculus body and gives it consciousness. See demon in the Bestiarum Vocabulum.
  3. Personages: Copernicus, Wizard Kadmeion’s airship pilot in Forever Boy and Old Bony Blue Eyes.
  4. See “Copernicus, One of the Minor Demons” and “Potential Energy: Curse of the Metal-Man
Dryad's Chair in the Woods

Bestiarum Vocabulum: Dryad

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Dryad
Dryad

dryad [ˈdrī-əd,-ad] noun, c.1400; Gr drys tree < L dryad-, dryas; also wood nymph, hamadryad, naiad, sylph, or nymphet.

  1. Denizen of the Clockpunk Wizard world.
  2. A flora magician, about 3 feet tall, with a beautiful woman form. Typically a shepherdess in orchards, pine coppices in the highlands, or oak groves near planting fields. Makes its home in the largest tree (called the “monarch”) and uses the monarch’s roots to supply earth magic to the trees in its care.
  3. Personages: The malevolent orchard dryad on Hurt Island in Ephraim’s Curious Device.
  4. See “Review: Delphinia’s Willow
Cynanthrope

Bestiarum Vocabulum: Cynanthrope

The Bestiarum Vocabulum is the wizard’s encyclopedia of faerie beasties and mundane crossovers living in the lake and forest near Lita’s castle.

Cynanthrope
Cynanthrope

cynanthrope [sy-nan'- thrōp] noun, c.1680; Gr kun-, kuōn ‘dog’ + anthrōpos ‘man’ < Fr cynanthropie (after lycanthropie ‘lycanthropy’); also cynanthropy (the spell that causes the transformation) and weredog.

  1. Denizen of the Clockpunk Wizard world.
  2. A shapeshifter who alternates between dog and human forms.
  3. Personages: Furgo in Forever Boy, Ephraim’s Curious Device, and Old Bony Blue Eyes.
  4. See “Treasure Under Furgo-Boy’s Bed” and “Go Fer and Furgo
Will 'o the Wisp

Will ‘o the Wisp: Swamp Siren (Part 2)

A Will 'o the Wisp's Seductive Light
A Will ‘o the Wisp’s Seductive Light

Last time, we put on hip boots and splashed around in the fen near Lita’s castle. We met the swamp’s malevolent siblings, Will and his sister Wisp.

The Will ‘o the Wisps invited us to dinner. Shall we join them and exchange some small talk? Lita must tell Gentle Reader a story about a wizard’s swamp date with these sirens.

Swamp Siren

Wizard Kadmeion, his assistant Sir Bright, and some thick-witted goons had to travel through Murphy Swamp. It’s a bog on floating Hurt Island where everything goes wrong unless the traveler is a pessimist.

Have a Care, Sir Wizard, If a Will 'o the Wisp Asks You to Stay for Dinner
Have a Care, Sir Wizard, If a Will ‘o the Wisp Asks You to Stay for Dinner

During the night, Wisp and her gal pals sang a siren song to lure the doomed wizard and goons into the swamp’s chill water. Guess what was on the girls’ dinner menu? Tasty wizard’s flesh, served tartare and still warm on the bone.

Another Fine Mess

The dangerous spell woke Bright. His half-elf nature provided scant protection from the evil magic, but he still plunged into the knee-deep muddy swamp water and went after the enthralled wizard. Bright’s poor aim with a flung stone missed the siren’s light and instead knocked Kadmeion out cold.

The ravenous Will ‘o the Wisps swarmed, settled onto the wizard and his assistant, and prepared to feast. Bright was a mage still coming into his magical powers, and had just one desperate way to get them out of this mess.

We’re Late

So sorry Lita is a tease, but we must run now and catch the last airship home. We can stop along the way if Gentle Reader would like to read more about how their adventure began in the Clockpunk Wizard world of Ephraim’s Curious Device.