We have a few hours with this onshore excursion to rent horses and ride out to the edge of Veldt’s savanna. Follow your native guide, stay on the path, and drink your water–this place is an oven beyond the mountains.
Veldt is one of the largest floating islands in the Clockpunk Wizard world. There is just one large inland lake (called the Veldt Sea), but it has no outlet and is now a salty mineral bath.
Saltwater rhinos live on the Rim-ward side of the Veldt Sea. Some of the rhinoceros migrate to the edge of the Brandon Stretch, where the dragon has her treasure-filled lair. Are any of you wizards? No? Then be polite if you meet up with Lady Dragon Betrayal. She doesn’t like the taste of wizards, but you could be dinner if you’re rude.
The island’s unique ring of mountains along the edge catch rain clouds, turning the heights in to lush rainforests, but leaving the flat interior a sere world dotted with spring-fed oases. Wildebeest, Gibson Buffalo, and Mock Unicorn Ponies live on the savanna. If you get lost out here, watch out for the grasslands fauns or you’ll end up getting bewitched and dancing your life away–literally.
Time to head back to Wizard Kadmeion’s airship to freshen up and get something to eat. Perhaps we can talk a bit with Furgo, the wizard’s cyanthrope familiar, and coax fairy Izlyesende to show himself despite Bright’s words to the contrary.